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Combat arms classic beta
Combat arms classic beta











combat arms classic beta

Auto-Forage incorrectly foraging besieging units - resolved. Game incorrectly allows friendly controlled non-national ships to be added to friendly fleet - resolved. Show highlighted areas for possible naval unloads - resolved. AI naval reinforcement bug for ships not ready and ships not owned being added to fleets - resolved. Miscellaneous land and naval AI adjustments - resolved. Program sometimes retreats units to capital under siege - resolved. AI sometimes DOWs minors with insufficient factors in range (e.g., Turkey DOWing Egypt) - resolved. PBEM human player sometimes switches to AI following combat - resolved (additional function added to verify player types at end of PBEM land move and land combat phases). 0000822: AI Cossacks and Guerrillas – resolved (exempted from regular AI battle assignments). 0000822: AI Operations with Allies – resolved. 0000815: Unable to create new cavalry corps or heavy fleet in game editor – resolved. 0000659: GB AI: 'Dead Frenchmen' bounty? - closed. 0000656: AI has strange priorities for stacks – closed. 0000650: Turkish AI arguably places/keeps feudals too much – resolved.

combat arms classic beta combat arms classic beta

0000649: AI leader choice is sometimes quite suboptimal – resolved (best leader now assessed with all four ratings). 0000578: Pay for Supply button - closed. 0000112: No method of tracking or changing what has been purchased in the economic phase – closed (warning prompt added that builds cannot be changed once made). Empires in Arms the Napoleonic Wars - 1.24.01













Combat arms classic beta